Flash Papervision3D Quake MD2 Model Viewer

February 2, 2011 at 9:51 pm

Quake Model Viewer I’ve recently been working in Papervision3D with some MD2 avatars. Since the MD2 format was originally designed for Quake II, I figured there were no better models to use than the actual game models. I’ll be releasing the code in a thorough tutorial on how to accomplish this, but in the meantime, you can see the Quake Model Viewer in action.

I’ve tied in the original sounds to the avatar actions, and the two player avatars have separate weapon models that work seamlessly within the viewer. I plan on rolling in some further improvements before releasing the full tutorial.

Check out the Quake Model Viewer

The Schoolyard Is Live!

September 29, 2009 at 9:35 am

The Schoolyard

The Schoolyard

The Schoolyard is up and running! Check out the Beta version of my very first Facebook game! Contact me if you’re interested in becoming a beta tester, and receive 5 Extra Credits and one exclusive item.

Games | |

The Schoolyard Is Coming!

September 25, 2009 at 4:30 pm

The Schoolyard

The Schoolyard

My very first Facebook game, The Schoolyard, is launching next week, Tuesday the 28th! Send me a message if you’re interested in becoming a beta tester. All volunteers receive 5 Extra Credits and one exclusive item only available to beta testers!

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Quake in Flash!!!

November 3, 2007 at 11:35 am

Yup, it’s been done. Using the new C++ to AS3 converter, Scott Peterson has ported Quake to Flash. Unbelievable!!! What’s next? World of Warcraft in Flash? View the second video down at Peter Elst’s Adobe MAX Chicago – Sneak Peaks page.

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Desktop Tower Defense

April 1, 2007 at 6:36 pm

Mind-numbingly addictive. Beware. Desktop Tower Defense is a simple and fun strategy game.

Games | |

Line Rider

November 16, 2006 at 3:03 pm

No words can describe Line Rider.

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GOD GAME

June 7, 2006 at 6:46 am

GOD GAME

Laukosargas Svarog has created the island of Svarga in Second Life. This is a fully-functional ecosystem, with rain, plants, and animals – all relying on each other for survival. If Laukosargas was to turn off the clouds, “the whole system would die in about six hours.” Laukosargas is a veteran game programmer, and has worked on Black & White, a classic “god game”. New World Notes has a great article on this.

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Web Zen: mind games

May 30, 2006 at 5:52 am

Boing Boing has posted some links to some great time-wasting mind games: http://www.boingboing.net/2006/05/15/web_zen_mind_games.html.

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Flow

March 29, 2006 at 5:19 pm

Deceptively simple, deceptively addicting. Jenova Chen’s Flow is the result of his MFA thesis.

Flash Games | |

A Brief History of Handheld Video Games

March 3, 2006 at 5:20 pm

Engadget has just posted A Brief History of Handheld Video Games, starting with Mattel’s primitive but addicting Football and leading up to the PlayStation Portable and beyond. Within lies a crucial lesson in quality content versus cutting-edge technology.

Games | |