PodART

December 8, 2005 at 5:22 pm

An entire gallery of video art on the iPod at Fine Art in Space.

Video | |

DNA 11 : Art Inspired by your DNA

5:11 pm

DNA 11 creates abstract art from a sample of your DNA. Ask DNA 11 to send you a kit, send it back with a sample of your saliva, and they will then print your art according to your specified size and colors. Prices range from $390 to $940. It’s a little on the steep side for a print, but at least you’re guaranteed to have a unique work of art.

Art | |

Fallen Art

December 7, 2005 at 4:57 pm

Platige Image has produced Fallen Art, a short animated movie that takes place at an old, forgotten military base somewhere in the Pacific. You can preview the opening sequence on their site, and I absolutely love the character concept paintings.

Animation | |

artificial.dk

10:16 am

I just stumbled upon artificial.dk, a website devoted to the promotion of net art, software art, and other computer based art forms. There’s some groundbreaking work going on in the world of digital art. Put aside some time in your day to browse through Artificial’s inspiring list of Art Games.

Art | |

Insert Object, and Out Comes an Artful Replica

November 23, 2005 at 11:13 am

Tonight, at Leo Koenig in Chelsea, the Vienna-based collective Gelitin has built a large wooden box with two extensions, one like a cabinet and one like a top-loading chest. Viewers can place any object into the chestlike extension, close the hatch, and wait while their object is hand-replicated and returned after an indefinite amount of time. Read the New York Times article.

Art | |

The Hurricane Poster Project

November 10, 2005 at 8:34 pm

There’s some gorgeous artwork being made at The Hurricane Poster Project. There’s also an interesting pricing plan: prices are raised as the quantity of a poster gets smaller.

Art | |

SimpleTEXT: a mobile phone enabled performance

November 9, 2005 at 11:34 am

SimpleTEXT is a collaborative audio/visual public performance that relies on audience participation through input from mobile devices such as phones, PDAs or laptops.

Art | |

Videogame Aesthetics

October 14, 2005 at 3:14 pm

David Hayward posted a very topical article about the changing aesthetics of video games. With the ever progressing surge towards true photo-reality in games, the visual effect of games has become banal. Hayward looks at the progression of art history in a similar fashion, proposing that a revolt against photo-realism is imminent. This can even be seen in recent 3D animated movies – once true realism is reached, there’s nowhere else to go – thus the emergence of throwback animation technologies like claymation used in both The Corpse Bride and The Curse of the Were-Rabbit. This article is worth a read even if you’re not interested in video games.

Art Games | |

Hidden Microchip Art

11:15 am

CNET’s article, “What art is hiding on your microchip?“, exposes the tiny world of microchip art.

More than 10 years ago, Michael Davidson went looking to capture the beauty of microchip circuitry in photographs. In among the transistors and wire traces, he found something unexpected: Waldo.

Waldo is just one of many different doodles burned permanently into numerous microchips. Similar to the Easter Eggs of programmers, these etchings were a sort of competition among engineers to invent the most elaborate drawing and stake their artistic prowess.

Art | |

rAndom international

October 11, 2005 at 6:07 pm

rAndom international is a team of three RCA graduates – Flo Ortkrass, Stuart Wood, and Hannes Koch – who all have a real digital-age aesthetic. I want me some PixelTape!

Art | |