Benjamin Stephan and Lutz Vogel have put together a fine film about Trusted Computing.
1st Ave Machine
Machine meets life. 1st Ave Machine is a NYC based CGI VFX/Animation Studio and Production Company. I’m gonna to be looking out for any plants with glossy black lenses from now on.
Angryblue
Halloween is approaching fast, so get in the mood with Angryblue’s gory illustrations. I definitely have a thing for heavy-messy-dark ink drawings. Prepare yourself for some serious Goth at Angryblue.
Machinima: 3D Game-Based Filmmaking
With the release of The Sims 2 comes a new ad campaign, featuring machinima (pronounced ma-SHEEN-i-ma), a new film genre where video game players capture footage of themselves and then edit it together with narrative. Electronic Arts hired Rooster Teeth Productions to create “The Strangerhood“, a parody of reality TV, to promote their Sims 2 […]
Particletree – 4 Layers of Separation
Particletree’s Ryan Campbell offers up the 4th layer of separation for web development. The predominant thinking has been three layers of separation: structural, presentational, and behavioral – completely ignoring the 4th layer: data. This is a very important article to read if you are a serious web developer. Through the use of XSLT, developers are […]
FORTUNE Magazine Covers Bram Cohen’s BitTorrent
FORTUNE Magazine’s article BITTORRENT: THE GREAT DISRUPTER chronicles Bram Cohen’s development of his groundbreaking BitTorrent technology. It’s an excellent example of what one individual with enormous patience and vision can accomplish.
BlinkList
BlinkList is a new social bookmarking/tagging tool. It’s still relatively unpopulated, but there does seem to be a dominant design community. Although this is definitely not a design-oriented site, we may be seeing more topic-specific bookmarking websites, as more startups follow the del.icio.us model. This almost defeats the purpose of a tagging/bookmarking portal, but it […]
Videogame Aesthetics
David Hayward posted a very topical article about the changing aesthetics of video games. With the ever progressing surge towards true photo-reality in games, the visual effect of games has become banal. Hayward looks at the progression of art history in a similar fashion, proposing that a revolt against photo-realism is imminent. This can even […]
Hidden Microchip Art
CNET’s article, “What art is hiding on your microchip?“, exposes the tiny world of microchip art. More than 10 years ago, Michael Davidson went looking to capture the beauty of microchip circuitry in photographs. In among the transistors and wire traces, he found something unexpected: Waldo. Waldo is just one of many different doodles burned […]
Before & After magazine
Before & After magazine offers its graphic design advice in easily dowloadable PDFs. There’s some good reading here.